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Fullmetal Alchemist 2: Curse Of The Crimson Elixir Cheats


# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z


Easy experience:
In Chapter 5 at Bord'wan, in certain areas there will be a never ending supply of the floating golems. Some are worth 10 experience points and others worth 80 experience points. This is a good time to train because there is a save point nearby.

Cat in inventory:
When you are following Bald (the person who Ed thinks blew up the military car, as soon as you first enter the sewers, go left. There will be an object, and behind it is a cat in a cardboard box. If you walk up to it, a short intermission sequence will begin. Al will look at it, and take it while Ed is not looking. Equip this as one of Al's accessories. When you are not fighting, stop and call Al over. If you do not move for a few seconds, Al will decide to sit down, and a few seconds after that, the cat will meow and the word "-M-e-o-w-" will come out of Al's body.

Fullmetal Alchemist And The Broken Angel references:
Start a new game. In Loir, when you are talking to the person that owns the food place. When the camera goes to Ed and Al, wait a minute. Armory from Fullmetal Alchemist And The Broken Angel will walk by, look at the store, then walk off.

In the first fight against the Cornello Cultists, look in the right alleyway. At the back there is a wanted poster with a character from Fullmetal Alchemist And The Broken Angel.

Completion bonus:
Successfully complete the game and save when prompted. Load the saved game file to begin with your level, items, and accessories from the previous game.

Bonus mission:
Get "A" ranks in each of the first five chapters. You can then play a bonus mission against Roy Mustang.

Remove dialogue display:
When characters are talking and there is a dialogue box, hold L3 and it will disappear, allowing you to only hear the character's voices.

Cats:
There is another cat to the right of the secluded house just before you find Lutinit Havoc. After you hear the gunshots from the door, go out the front (not near the save point). There will be a yellow cat in a box to the right behind a box or trash can.

See the kittens you have:
After you complete the game are prompted to save the game, do so. You can start a new game with all the items and the level you were at. You will start in Lior fountain plaza. Look around after the talking scenes are over. There is a place in Lior fountain plaza where Armony is taking care of the kittens that you have. When you try to attack, a scene will start showing each of the kittens you have meowing.

Roy Mustang:
Get all "A" ranks in the first five chapters to unlock a bonus mission where you must face Roy Mustang. Defeating him is easy if you are level 25. An intermission sequence with you defeating him will play. Save the game, then start a new game. It will say "Bonus Story".

What to do against Scar:
When fighting Scar, don't do anything because you are supposed to lose. Don't waste any weapons since he's unstoppable.

Defeating the level 5 Boss:
When the Boss sprays out eggs, transmute them before they turn into Gomes.

Super backflip:
Press Away + X.

Full ammunition:
When you transmute a weapon that can be leveled up (for example, the shurikens, gauntlets, bombs, etc.), if you use all its ammunition except for one, unequip the item. Level it up and its ammunition will be restore.

Saving items:
When fighting Scar for the first time do not bother using up items to keep yourself alive. You are supposed to die.

Ed's name change:
Get to where Scar blows off Ed's right arm in Roy's office, when everybody is picking on Ed. After Roy's comment "Useless, positively useless", Ed screams. Look at were Ed's name is supposed to be. It now reads "Useless, bratty, shrimp".

Roy's name change:
During the intermission sequence after Scar defeats you, Roy Mustang will comment that he will take on Scar. Riza reminds him that his alchemy is useless in the rain. Roy's name will then change to Useless for the remainder of the intermission sequence until it changes to the inside, where after three of the NPCs insult Ed. His name then changes to Useless, Bratty Shrimp.

Comradarie Crest:
During the third chapter, after a long intermission sequence, you will fight Armstrong. This is treated as a Boss battle, but like the Scar fight, you will not be penalized for losing. If you win, you will see an intermission sequence with Armstrong and you will receive the Comradarie Crest, which prevents Ed from being stunned.

 



# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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